- New setting: Never flee. If on, creatures other than companions never flee. Some creatures, usually those using ranged attacks or spells, still try to maintain distance. Character obituary will not be sent to the leaderboard if this setting is on or turned on during a game. Off by default.
- New setting: Death splash animation. Procedurally generated death splash animation instead of the "skull on red square" animation on creature death. Off by default. Thanks to Lagi for the idea.
- New setting: Brighter darkvision. If on, the tiles seen with darkvision are a bit brighter, but only if your lightsource is unlit. Off by default.
- Fixed a bug where you could auto reach attack a creature behind another creature. Other autoattack tweaks as well.
- Buffs are listed when you inspect creatures with the target cursor. Previously only harmful effects were listed.
- Small tweaks here and there.
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